This is an alternate method of debouncing state changes in Jetpack Compose.
Using this technique, you can leverage a custom SnapshotMutationPolicy to accomplish the same debouncing behavior. The main difference is that this approach uses the default mutableStateOf implementation with a custom mutation policy instead.
/**
* Returns a [SnapshotMutationPolicy] implementation that applies a debounce mechanism to mutation events.
*
* @param debounceTime The time window in milliseconds within which mutation events are considered to be the same.
* @return An instance of [SnapshotMutationPolicy] that applies a debounce mechanism.
*
* @param T The type of the snapshot.
*/fun<T>debounceMutationPolicy(
debounceTime: Long =500,): SnapshotMutationPolicy<T>=object: SnapshotMutationPolicy<T>{var lastUpdate =0Loverridefunequivalent(a: T, b: T): Boolean =checkEquivalence(a, b).also{updateIfNeeded()}privatefunupdateIfNeeded()= apply {if(isUpdateTime()) lastUpdate =now()}privatefuncheckEquivalence(a: T, b: T): Boolean =if(isUpdateTime()) a == b else CancelMutation
privatefunisUpdateTime()=now()- lastUpdate > debounceTime
}/**
* Determines whether a mutation should be canceled or not.
*
* The value of this property determines whether a mutation should be canceled or not based on the conditions defined
* in the "checkEquivalence" function.
* If CancelMutation is set to `true`, the "checkEquivalence" function will return `true` if the time between the last
* update and the current time is greater than the debounce time.
*
* Otherwise, it will return the result of the equality comparison between the two provided values.
*/privateconstval CancelMutation =true
It’s a great reminder that in coding, flexibility is key. Whether you choose to extend MutableState or use a custom mutation policy, you’ve got options to tailor your state management to your needs.